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||1 year ago|
|LibADX||1 year ago|
|Makefile||1 year ago|
|README.md||1 year ago|
|libADXplay.c||1 year ago|
LibADX (c)2012 Josh PH3NOM Pearson decoder algorithm based on adx2wav (c) BERO 2001
LibADX is a library for decoding ADX audio files using the Kallisti:OS development environment, intended for use only on the Sega Dreamcast game console.
LibADX features full implementation of the ADX looping function. The functions available include play, pause, stop, restart.
This library is completely free to modify and or redistribute.
LibADX is a static library, build the library with the makefile: LibADX/LibADX/Makefile
Then build the example player: LibADX/Makefile
The example player uses a hard-coded file name, so make sure to include a "sample.adx" on the root of the /cd/, or modify the source libADXplay.c to load a different file.