Cross-platform engine for creating video games using pixel art.
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Saturn 7ff4ceefcd fix crash on loading tileset 1 year ago
gifdec@022698514a implement loading spritesheets from gif files 2 years ago
lodepng@7fdcc96a5e well at least something's on-screen 2 years ago
source fix crash on loading tileset 1 year ago
.gitignore add basic Lua scripting 2 years ago
.gitmodules add gifdec as submodule 2 years ago
Makefile fix Makefile 2 years ago
README.txt oops 2 years ago
config.json loose end commit stuff 2 years ago

README.txt

## SuperX
Open-source game engine for creating games using pixel art.

Everything's currently under construction right now, don't expect much.
Currently compiles on Linux, but will probably also work on Windows
using MinGW/Cygwin.

## Dependencies
* lodepng (included as submodule)
* SDL 2
* Lua 5.2
* Jansson